
Gives Isaac +1 Health up and heals him on some special rooms.

If you’re exactly at 1 heart container with no soul/black hearts, 5 random troll bombs will spawn. Otherwise, if you have any red hearts, you will lose a heart container. If you have no red hearts in your heart containers, or no heart containers at all, you will also gain a black heart upon moving to a new floor. If you have full or no red health, you will gain two soul hearts.Įvery new floor Isaac gains +0.8 damage up. If you’re not in a room with a specific item room, you will get a random Half Life item instead.Įvery new floor, if you have missing red health they will be refilled and you will also gain one soul heart. Spawns a Half Life item from this mod based on the special room you’re in. Item Pool: Red Chest / Gold Chest / Beggar / Crane Game As for the spiky enemies, Wall Hugger, Slide, Poky and Grudge are included. Spike immunity includes ground spikes, spiked chests and curse rooms. Gives Isaac spike immunity, 3 spirit hearts and also fills all red heart containers. Explosion immunity includes all kind of explosions. Gives Isaac explosion immunity, +1 health up and also fills all red heart containers. When there are enemies in the room, Isaac will see everything slightly pixelated. There’s a 10% chance to shoot a tear that splits into 4 on contact, and there’s also another 10% chance to fire a tear that splits into 2 upon hitting an enemy. If there’s no red hearts, no red heart is taken and no soul heart is given to the player but the laser can still activate. Gives Isaac 2 health up, fills all of his missing red health and gives +0.15 speed up.ĭeals 1/2 red heart damage, grants 1 soul heart and fires 8 tech lasers in all directions. Additionally, Isaac gains pseudo-piercing tears, upon killing an enemy the leftover damage from the tear that killed it carries on with the tear in the same direction instead of the tear disappearing after the kill. So taking a normal red heart will give Isaac 2 rotten hearts. The conversion rate is 1 half red heart = 1 rotten heart. From now on every red heart isaac picks up is converted into rotten hearts. Gives Isaac +0.2 speed and +0.5 damage and 1 health up.

These chances don’t change with player’s luck stat. They can’t be the golden variants and the more valuable variants are rarer than the regular ones.Īctivates a random debug console effect for a single room which include Draw Hitboxes (25%), Draw Grids (10%), Immortality (5%), +40 Damage (5%), Show Damage Values (25%), +50 Luck (15%), Kill every enemy (5%), Grid Info (10%). Additionally, every time you take damage you have 30% chance to spawn 3 coins, hearts, bombs, keys or batteries. Upon taking it, gives -0.3 to damage, speed and luck stats.
